On Wed, Dec 28, 2011 at 3:04 PM, <thorsten.i.renk wrote: > > Local Weather is now (almost) in the shape I would like to see in the > release, and I've worked quite a bit through the list of issues:
Great! >> 4) Clouds now appear to be loaded in discrete lumps when they come into >> visual range rather than gradually be faded in via transparency which >> looks a bit ugly from high altitude - Stuart, is this intentional and a >> performance-related issue? I have verified that the corresponding tile is >> already loaded, so it's not something my part of the system does. > > With GIT pulled just before Xmas, I still see a hard-coded limit of ~20 km > cloud visibility range which makes impossible for me to test layers > appearance from above properly. This is very annoying, I hope the > underlying problem is identified and fixed soon. The LoD is currently hardcoded to 20km, so if visibility > 20km, it kicks in before the transparency effect. I have a good fix that takes into account the current visibility as part of the Impostors work, but that won't be available until after the release. In the meantime, I can increase the LoD range to (say) 40km. However, there will probably be some performance penalty. What's the maximum visibility that the Local Weather package uses? -Stuart ------------------------------------------------------------------------------ Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex infrastructure or vast IT resources to deliver seamless, secure access to virtual desktops. With this all-in-one solution, easily deploy virtual desktops for less than the cost of PCs and save 60% on VDI infrastructure costs. Try it free! http://p.sf.net/sfu/Citrix-VDIinabox _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel