On Thu, 29 Dec 2011 10:37:44 +0200 (EET) thorsten.i.r...@jyu.fi wrote: > http://www.phy.duke.edu/~trenk/pics/local-weather-next05.jpg >
Impressive! > Technically, tile generation is tied to actual visibility. The max. > visibility the system generates at high altitude is 140 km or a > user-specified maximum, whichever is lower, so cloud positions are > computed at most out to 80 km or so. At view distances > 100 km it becomes more and more apparent that the flightgear scenery is flat and not a sphere, doesn't it? I think a realistic horizon is impossible as long as scenery/world is a disc. This applies even to low altitudes. In reality you can see that the clouds wrap our planet. Joe ------------------------------------------------------------------------------ Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex infrastructure or vast IT resources to deliver seamless, secure access to virtual desktops. With this all-in-one solution, easily deploy virtual desktops for less than the cost of PCs and save 60% on VDI infrastructure costs. Try it free! http://p.sf.net/sfu/Citrix-VDIinabox _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel