Hi Tat, Indeed I have problems with almost all kind of intel graphics chips on windows, mac and linux. Most of them are shader specific artifacts, only chance is to disable shaders completly. Looks like your #5 problem. AFAII (as far as i investigated) these seem to be driver specific defects, both present on windows and mac.
#7: Do you use current OSG trunk? There are important patches not present in past OSG releases. My machine: OSX 10.7, cocoa 64bit, 2011 model (HD3000 sandy bridge). Olaf Flebbe Am 20.02.2012 um 06:52 schrieb Tatsuhiro Nishioka: > Dear Mac users / developers > > First, I've heard some users complaining "2.6 for Mac doesn't work," in > facebook, or via email without detail info. > Could you help me collect what is the cause of this issue? > > I want to know the following things for reproducing the problem: > - Mac model and OS version (e.g. MacBookPro 15"/nVidia GT330M/OS X 10.7.2) > - FG version and revision (e.g. 2.6.0 r314M) > - Command-line option (you can get this from Console.app. it looks like > 2/20/12 1:16:59.744 PM [0x0-0x4a04a0].net.sourceforge.macflightgear: Starting > fgfs.sh with --aircraft=A6M2-jsbsim --browser-app=open > --prop:/sim/rendering/multi-sample-buffers=true > --prop:/sim/rendering/multi-samples=2 > - Crash dump (if available). > > As I want to release the updater for fixing common issues in 2.6 ASAP, I want > to have many info until the end of this week. > > > Second, I want to share with you the known issues on FG 2.6.0 for mac that > I've collected so far. > > #1) fgfs crashes with CitationX, 777-200ER, and any other Aircraft that add > menu items. > If an aircraft has Nasal/dialog.nas, it likely crashes when > initializing subsystems. > This is caused by my bad patch and is mac specific bug. :-( > --> Fixed > > #2) fgfs cannot handle --browser-app=open properly. Somehow preferences.xml > overwrites the command-line option. > --> Workaround made (patch for preferences.xml), Code level fix is needed. > > #3) Random Vegetations give us the white squares instead of trees. (only on > package for 10.5). > --> under investigation. > > #4) 3D clouds don't show up (only on package for 10.5). > --> under investigation. > > #5) Some aircraft's texture look broken with some integrated graphics chips > (shutter-like or patch-work-ish). > --> bad GPU OpenGL driver? (e.g. Intel HD Graphics), mainly happens with png > textures, I guess. Changing png to rgb seems fixing this issue. > it doesn't happen when using nVidia GT330M. > > #6) integrated graphic chip (e.g. Intel HD Graphics) crashes fgfs during > startup (some can survive with cockpit view) > --> bad GPU OpenGL driver, I guess ( see the dump below) > Thread 3 Crashed: > 0 com.apple.driver.AppleIntelHDGraphicsGLDriver 0x05120480 > glrReturnUnexpectedKillClient + 15 > 1 com.apple.driver.AppleIntelHDGraphicsGLDriver 0x0500d2c7 > GhalInterface::getCommandBuffer(unsigned char**, unsigned char**, unsigned > int*, unsigned int*) + 203 > 2 com.apple.driver.AppleIntelHDGraphicsGLDriver 0x050af495 > GHAL3D::CPrivateCommandTransport::FlushCommandBuffer(GHAL3D::FLUSH_TYPE, > unsigned char) + 341 > 3 com.apple.driver.AppleIntelHDGraphicsGLDriver 0x050af217 > g575SubmitPacketsToken + 51 > 4 com.apple.driver.AppleIntelHDGraphicsGLDriver 0x051302e7 > _ZL28GetNewVertexBufferFromKernelP17DataBufferManagerP13GLDContextRecm + 79 > 5 com.apple.driver.AppleIntelHDGraphicsGLDriver 0x051305b7 > g575GetVertexBuffer + 243 > 6 com.apple.driver.AppleIntelHDGraphicsGLDriver 0x050af17a > g575PrefetchPrimitiveBuffer + 49 > 7 com.apple.driver.AppleIntelHDGraphicsGLDriver 0x050af05c > glrBeginPrimitiveBufferUseDataBuffer + 171 > 8 GLEngine 0x04f85225 gleFlushPrimitiveTCLFunc + > 652 > 9 GLEngine 0x04f0064e > gleDrawArraysOrElements_ListExecCore + 199 > 10 GLEngine 0x04ea1fd3 > gleDrawArraysOrElementsOutOfLine_ListExec + 1074 > 11 GLEngine 0x04e9f1ad gleCallList + 125 > 12 libGL.dylib 0x92baf188 glCallList + 27 > 13 fgfs 0x0043f2f6 > osg::Drawable::draw(osg::RenderInfo&) const + 202 > > This doesn't happen on major nVidia (e.g. GT330M) and some other AMD > discrete chips so far. > > #7) Cocoa-osgviewer doesn't work properly on some Macs (2.6.0-RC2). Image > inside window gets broken when resizing or when using menu. > --> I dropped cocoa version and used Carbon version instead. but I want to > know what is the cause. It doesn't happen on my MBP15"/nVidiaGT330M/OS X > 10.7.2 > > Thank you, > > Tat > --- > > Tatsuhiro Nishioka > http://macflightgear.sourceforge.net/ > > > > > ------------------------------------------------------------------------------ > Try before you buy = See our experts in action! > The most comprehensive online learning library for Microsoft developers > is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, > Metro Style Apps, more. 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