> Hi,
>
> Also for the breginning of the development cycle, I started working on 
> improoving fgviewer and cleanup scenery/model loading.
>
> I have now checked in a change that should fix some long standing problems 
> with 
> modelss that appear to have z-fighting. This change should not harm and works 
> so far for all I have tested. But it slightly changes the way stg files paths 
> are handled.
> So if this really introduces a problem, please tell me.
>
> Greetings
>
> Mathias

Hi Mathias,

I've encountered a problem about this change but I fixed it. Some explanation :
I use 5 sceneries folders and some of them add some data to the precedent 
scenery folder.
I use this argument : 
--fg-scenery=/home/clement/Scenery_test:/home/clement/fgdata_paf/Scenery:/home/clement/Scenery_elmaxo:/home/clement/Scenery_papillon81/Scenery:/home/clement/Scenery_italy:/home/clement/Scenery
In order to fly at LFHU (France) I use these data:
~/fgdata_paf/Scenery/Object/e000n40/e006n45/3056064.stg
~/Scenery_elmaxo/Terrain/e000n40/e006n45/3056064.stg
~/Scenery_elmaxo/Terrain/e000n40/e006n45/3056064.btg.gz
~/Scenery_elmaxo/Terrain/e000n40/e006n45/LFHU.btg.gz

Since you have changed I need to move associated Terrain in the same Scenery 
folder of Object folder. So I copied/pasted Terrain data in the same Scenery 
folder contains Objects and now I use these data:
~/fgdata_paf/Scenery/Object/e000n40/e006n45/3056064.stg
~/fgdata_paf/Scenery/Terrain/e000n40/e006n45/3056064.stg
~/fgdata_paf/Scenery/Terrain/e000n40/e006n45/3056064.btg.gz
~/fgdata_paf/Scenery/Terrain/e000n40/e006n45/LFHU.btg.gz

Without this little tweaks the tile can't be loaded. In conclusion, with your 
change we need to associate Object AND Terrain folder.
It's just a feedback of my experience, don't take it as a critics ;)

Cheers,
Clément
                                          
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