Before I say anything else, please know this work is hugely appreciated, and if there's any more I can do to help, just ask.
With latest everything, as of a few minutes ago, something odd has happened: http://files.goneabitbursar.com/fg/rembrandt-ati-mac-040412.png Note - the normal and specular buffers seem to have gone 'wrong' - but the actual shadow is being drawn without the previous Z-fighting issues (especially if I go for a drive) - the general lighting has gone weird - especially runway surfaces are very bright, and if I rotate the camera around the aircraft, at more than 180) degrees of views, the shadow is invisible. In the log I'm getting: can't find "Effects/ambient.eff" => Using default, builtin, Effects/ambient And (much) later on: GPS: someone accessed a deprecated property:/instrumentation/gps/wp/wp[1]/altitude-ft GPS: someone accessed a deprecated property:/instrumentation/gps/wp/wp[1]/altitude-ft Initializing Nasal Electrical System Loading tile 2892906.stg Loading stg file /Users/jmt/Library/Application Support/FlightGear/TerraSync/Objects/w010n50/w004n55/2892906.stg FRAGMENT glCompileShader "" FAILED FRAGMENT Shader "" infolog: ERROR: 0:18: Left-hand-side of assignment must not be read-only glLinkProgram "" FAILED Program "" infolog: ERROR: One or more attached shaders not successfully compiled ... we really need to fix something to include the shader code or file name or something :) James ------------------------------------------------------------------------------ Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel