Hi,

on some Mac Models with Intel HD 3000 graphics flightgear showed a really nasty 
flickering effect.
I had the problem  with c172p and the bumpspec shader effect enabled.

After a lot of investigations I discovered that actually "size matters".  I get 
this kind of flickering artifacts if  texture maps are larger than 2048x2048, 
even with a trivial shader prog.

Unfortunately the dimensions of the textures in Aircraft/c172p/Models/Livery
        fuselage-normal.png     tail-normal.png         wing-normal.png
are 4096x4096.

Please resize these textures to 2048x2048, since we do not loose to much eye 
candy anyway.

Greetings,
   Olaf

BTW:
GL_MAX_TEXTURE_SIZE is 8192 according to 
https://developer.apple.com/graphicsimaging/opengl/capabilities/GLInfo_1072.html



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