Hi, on some Mac Models with Intel HD 3000 graphics flightgear showed a really nasty flickering effect. I had the problem with c172p and the bumpspec shader effect enabled.
After a lot of investigations I discovered that actually "size matters". I get this kind of flickering artifacts if texture maps are larger than 2048x2048, even with a trivial shader prog. Unfortunately the dimensions of the textures in Aircraft/c172p/Models/Livery fuselage-normal.png tail-normal.png wing-normal.png are 4096x4096. Please resize these textures to 2048x2048, since we do not loose to much eye candy anyway. Greetings, Olaf BTW: GL_MAX_TEXTURE_SIZE is 8192 according to https://developer.apple.com/graphicsimaging/opengl/capabilities/GLInfo_1072.html ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel