On 14 Apr 2012, at 09:48, Olaf Flebbe wrote: > I had a texture-size limiter for flightgear in the past. I have to dig it out > first.
Okay, I think it would be a good thing to have anyway, since people have wildly varying amounts of GPU ram > > But please have a look at these textures. I doubt that it makes sense to have > a bump normal map twice the size of the livery it is applied to. Ah, sorry, I agree this is unlikely :) Unless people are counting each rivet head ... maybe they are! James ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel