On Tue, May 1, 2012 at 1:28 PM, Renk Thorsten wrote: > I've been experimenting with regional textures after Stuart's re-organization > of materials.xml, and I have a few nice adaptions which I would like to > suggest. > > For instance, one can use 18th_century_city.png to texture cities in Europe, > or use a rice terrace texture for irrigated fields in Asia, in general make > agriculture look different in Europe and US (Adrian has a nice set of > European-style textures which I'd make use of here).
Great! I was planning to look at Adrian's textures myself, but hadn't got around to it yet. > Should I aim to provide this as an optional separate materials file, or do > people feel we have enough optional ones around and regional texturing should > go into the default file? Either is fine with me. I haven't looked at Adrian's work in detail, but if it contains some textures that should simply replace the existing ones, then I would suggest having it as a separate materials.xml file. We can then make it the default in preferences.xml if appropriate. If it will only contain regionalized materials.xml definitions You've probably already noticed that to use the "include" directive properly, I had to put indices in the base/materials.xml file (otherwise the subsequent declarations in default/materials.xml over-rode them). It might be worth looking into adding indices to the default/materials.xml file so that you can simply use an include directive from your new materials.xml file, and save having to copy-and-paste the definitions you've not changed. In theory (you should test this!) the materials code will simply use the first materials definition that it finds which is valid. > I've also tagged a number of texture sheets which are no longer used by > Advanced Weather. What's the position on that - should I create a merge > request deleting these texture sheets, or should the texture sheets stay with > the project because they might be used? My personal opinion is that all > good-quality cloud textures have made it into the regular m x n texture > sheets used in the current scheme, and losing the other textures isn't really > a problem, but I'd like to know what the opinion is before going through the > trouble of casting this into a merge request. I've no opinion either way, but I'm happy to simply delete the files if you provide the filenames, if that's easier for you than a merge request. -Stuart ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel