On Wed, May 23, 2012 at 2:38 PM, Björn Kesten wrote:
> Would trimming down building variety help?

Unfortunately not.  Individual buildings aren't instantiations
of a small number of objects, as the random vegetation is.

Instead, a huge group of buildings are a single OSG object,
which limits the OSG overhead and means they are very
efficient to render.

-Stuart

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