Hello, > I'm lost.
> Can you explain and give screenshots? I am seeing correctly rendered > terrain and reasonably rendered aircraft when using the atmospheric > scattering. > I'm not seeing detailed aircraft effects because the shader hasn't been > > converted. In principle, I think here one could think of just allowing > to run the default scheme shaders because the atmospheric scattering > scheme wouldn't do much extra to your own aircraft - the problem is MP > and wrong fogging and lighting for other people's planes. I don't know. ... > If there's anything recently broken, please explain with details - I'm > not seeing it. First, let my try it, so I can try to answer the other questions: As Today: *2.6.0 In 2.6.0 we had only the choice between default sky or Zan's sky shader. In both variants shaders on aircraft and on terrain worked, but there was the problem with horizon. It gave us pretty cool looking skies, as you can see on the 2.6.0 gallery. *2.8.0 Now in 2.8.0 we have the choice between the default sky, or your Lightfield shader, also named as Atmospheric scattering. I disregard Rembrandt, as most users won't use it yet for different reason. With default sky everything is working, it is just the sky which looks like it has be done since years. http://www.hoerbird.net/DefaultSky1.jpg http://www.hoerbird.net/DefaultSky2.jpg (reflection on aircraft increased to show the effect better here) With Lightfield shader also named as Atmospheric Sky Scattering enabled: we get pretty cool looking skies, a correct horizon but terrain colors which looks somehow pale,but as you can see only an optical illusion, as the colors doesn't seems to match. http://www.hoerbird.net/AtmosphericScatter1.jpg http://www.hoerbird.net/AtmosphericScatter2.jpg All aircraft shaders like reflection, bumpmap, lightmap and the combined versions aren't working anymore. Terrain shaders like Transition, Urban and Crop aren't working anymore. Landmass is working. Water is working as well (even changes color depending on Global position). And only with Advanced weather enabled we get additional cool looking horizon, volumetric looking fog and snow transition (= snow line). Images used with Fair weather. Limitations are there because some cool shaders like reflection, lightmap (important for dusk/dawn/night flights) and transition aren't working. If we want to show cool images or videos we have to decide if we want a cool looking sky, or a cool looking everything else. Both together isn't possible as it was in 2.6.0. The big problem again is, that there isn't a simple developement line visible anymore. It is difficult to explain users why some cool features advertised in 2.6.0 will be "broken" again in the next stable release 2.8.0. Or with other words: things that wasn't finished yet, had been changed with new things which aren't finished yet again, but behaves now different again. Emilian said: > Allowing a decoupling between the Skydome and the ligthfield/haze > shaders, > would lead only to inconsistent settings, and useless bug reports from > users > blindingly enabling every switch available to them. I'm not sure about. From users point of view we have a skydome shader, and the lightfield shader which makes use of this skydome shader and adds some further features but with the side effect of a lot non-working shaders. Now to the other question: > How to present it to the user? > (...) > Please give some feedback - how can we communicate better what is > happening and why there are limitations? Limitations explained above. I have no idea how to communicate it or present it. That's why I hoped that we maybe can have all three skydome variants selectable. So we would have the default skydome, the skydome shader and the Lightfield/Haze aka Atmospheric shader selectable. That would have made it easily to present different developement stages and performance requirements to the user. I helped myself with having only skydome shader and Lightfield/Haze aka Atmospheric shader selectable, but that's a very personal solution (and prevents me to create to make screenshots for 2.8.0 gallery. But as Emilian said, there are technical reasons, and so myself can live with it. The horse has already been bolted. I hope I made it a bit more clear, as my english reached its limits. Cheers Heiko still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel