Hi Durk, Rembrandt sort of work in multiscreen: you'll get a correct scene but with shadows and lights misplaced. There should be a matrix offset or perspective divide problem, that I wasn't able to fix for the moment. If Tim, Mathias or anybody else could have a look, I would be very grateful.
re hardware upgrade: look at the wiki page for the memory requirements. I currently have a GTX 470 and it runs dual fullscreen well. I recently switched from an i7 930 to an i7 3770 (latest generation) and it made a huge difference in term of framerate (about 33% gain). Tim and Mathias already said that we are CPU bound and I can confirm by experience. Anyway, if I was about to change GPU, I'd take a GTX 660 Ti or a GTX 670. BTW: I also tested an AMD 7750 and it works pretty well for the price. I got 20 fps in 1280x720 geometry. I wouldn't consider it for multiscreen though ( admitedly, I didn't try) Regards, -Fred http://wiki.flightgear.org/Project_Rembrandt ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel