Hi Fred, > > re hardware upgrade: look at the wiki page for the memory requirements. I > currently have a GTX 470 and it runs dual fullscreen well. I recently > switched from an i7 930 to an i7 3770 (latest generation) and it made a huge > difference in term of framerate (about 33% gain). Tim and Mathias already > said that we are CPU bound and I can confirm by experience. Anyway, if I was > about to change GPU, I'd take a GTX 660 Ti or a GTX 670.
Just following up on an old thread. Last weekend, I got my new videocards (two GeForce GTX 660s) with 2Gigs of video ram. Running the Rembrandt code on a single windowed instance of FlightGear works nicely and out the box, but when I try to run the code with a triple screen set up, I get a segmentation fault. I've been reading up on the project Rembrandt wiki page, and I understand that you can set up a configurable pipeline, but it's not clear whether that is necessary or not. Additionally, while I understand the syntax, I have some trouble estimating, which parameters to fill in the sample code. Do you perhaps have a working example, since I've been hoping to get this to work before FSWeekend? Running on linux, with the X-Server in xinerama mode. I've placed a copy of my camera-view.xml file in my public dropbox folder: https://dl.dropbox.com/u/7455889/camera-view.xml Many thanks in advance! Cheers, Durk ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_sfd2d_oct _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel