On 5 Nov 2012, at 13:50, Alan Teeder wrote:

> Yes - it all compiles and runs again. And my canvas HUD (in development) 
> still works!

Can you talk a little about the Canvas HUD? Moving the HUD to use the Canvas 
would be a great step from my point of view, since it and 2D panels (which I am 
happy to write the convert for!) are the last places besides the UI which make 
raw OpenGL calls, and hence would benefit from moving to the Canvas (and thus, 
to use OSG internally)


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