Hi Curt, Downloaded 2.10 RC1 - Wow over a 20 minutes even at about 550 MB/s, but I guess all good things come with a little pain ;=))
But noted you 'forgot' to adjust the default install folder - it still reads C:\<PF>\FlightGear-2.8.0.4 as the default install folder. And likewise the name for the default desktop icon. After manually changing those to 2.10.0.1, fgrun loaded fine with the correct paths, and fgfs ran fine in the first quick test using the 777-200... Will naturally report any bugs found... The 740 MB setup exe expands to 1.4 GB on disk... Since I am also interested in producing a RC from my own build curious how you 'separate' the RC data from the git master fgdata. Checked fg/fgmeta but could not find any 'script' to do this... Can you add your 'scripts' to there? Or did I miss something? And in checking your installed data, note the biggest dozen or so folders that are over a MB are - AI - 375 MB Aircraft - 275 MB Textures.high - 230 MB Models - 229 MB Textures - 82 MB ATC - 73 MB Scenery - 21 MB Docs - 17 MB Sounds - 6 MB Timezone - 6 MB Airports - 5 MB Navaids - 4 MB Fonts - 2 MB Nasal - 1 MB Note, these are size estimates based on a disk sector size of 4096 bytes, thus things like Timezone is only a total of 815 KB in file size, but is 1,542 small files so climbs to 6 MB of disk space. >From what I have read, it seems we have reduced Aircraft to the bare minimum of about 15 so seems little can be done there... But why does AI top the size list for a bare-bones release? In there the top is - Aircraft - 235 MB Traffic - 136 MB Airports - 3 MB Could we not reduce the AI Aircraft and/or Traffic? At least for an initial BASE release... >From feedback here it seems removing Textures.high maybe out of the question? But maybe not... In Models, the majority is in Weather - 76 MB, and do note that most of the 'big' files are duplicated as dds and rgb. I tried to follow some of the discussion here on this, but is it necessary to have both? In ATC I see Chatter 61 MB - Again is this required, desired for a bare-bones release? Scenery is already at a minimum, so do not see any reduction there... Docs is only 17 MB, but given that most, all of this would also be online, should this be included in a base download package? The top sizes in Docs are - getstart-fr.pdf - 5.4 MB getstart.pdf - 5.4 MB fschool_0.0.3.pdf - 2.9 MB README.YASim.rotor.xls - 337 KB README.YASim.rotor.ods - 236 KB And I guess Sounds, Timezone, Airports, Navaids, Fonts and Nasal are all essential. Anyway, just some thoughts on trying to reduce the initial 'pain' of a new user to be able to quickly get and try FG! And Curt, I hope you can 'publish' your 'scripts' somewhere, to help others like me generate a Windows setup install exe... Regards, Geoff. On Wed, 2013-01-30 at 07:20 -0600, Curtis Olson wrote: > FYI, the first windows 2.10 release candidate has been posted. It > hits the ibiblio.org and kingmont.com mirrors first and then > propagates as the other mirrors run their scheduled syncs. > > http://www.flightgear.org/news/flightgear-v2-10-release-candidates/ > James, let me know when there's something ready to go on the MacOS > side and I'll update the 2.10 RC info page. > > Thanks! > > Curt. > On Wed, Jan 30, 2013 at 4:11 AM, Erik Hofman <e...@ehofman.com> wrote: > On 01/30/2013 08:10 AM, Renk Thorsten wrote: > >> It does run on my Win 7 laptop with nvidia graphics > hardware (and nvidia > >> graphics drivers installed.) I will get it uploading ... > 740Mb! So much > >> for the CD distribution. :-) Didn't Bill Gates famously > say 640Mb should > >> be enough for anyone? > > > > Um... which reminds me - I had on my old computer a bunch of > obsolete cloud models and textures flagged and done long-term > testing that they really aren't used - that's probably 20-30 > MB worth of files that can go. In all the confusion migrating > to a new machine I forgot about that - do you want me to look > for that list? Doesn't really get us to CD size, but still... > > > Are the Winter textures still needed? > > Erik > > -- > http://www.adalin.com - Hardware accelerated AeonWave and > OpenAL > for Windows and Linux > -- > Curtis Olson: > http://www.atiak.com - http://aem.umn.edu/~uav/ > http://www.flightgear.org - http://gallinazo.flightgear.org ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_jan _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel