On Saturday 23 February 2013 07:33:54 Renk Thorsten wrote: > -> I agree with Vivian, we can't do realistic distances for radar because of > memory issues > Lorenzo: > > the reason to be of the EQUIPMENT is to override the limit of the EYE > > vision. > > Are we doing the error to merging this two ? > > -> Assumes that we want to set the limits by equipment (radar) rather than > visuals, although we've just said we don't want to do this because of > memory issues, and I've listed several points besides radar why I'd like to > do it.
Actually, I think what he tried to suggest was, that the needs of visuals and the needs equipment like radar should not be mixed. For visuals we need the terrain and all the objects like trees and buildings which are hard on performance. For radar we would only need a probably simplified form of terrain and can easily do without all those objects. So even 200km of radar range could be implemented without hitting too hard on memory. Essentially he was asking for some kind of LOD, be it automatic or manually by having separate data sources. The language barrier makes it somewhat hard to be sure, but that's how I interpreted his original message. Stefan ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_feb _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel