On 27/02/13 15:33, geneb wrote: > On Wed, 27 Feb 2013, Arnt Karlsen wrote: > >>>> And then FX X is dead. It no longer exists. If you compare, do it >>>> with what exists. Xplane 10 (64 bit) or Prepar3D, this is the >>>> surviving of FS X (production of Lockheed Martin) >>>> >>> While your diatribe makes ZERO sense to me, you're incorrect that >>> "FSX is dead". >> ..I thought Microsoft end-lifed it? >> > As far as I know, they're still distributing it. Games typically don't > get an official "EOL" like other products do. > They do still support it through their website although further > development ceased when they closed the ACES studio and sold the ESP > assets to Lockheed-Martin. > >>> It's still being sold (you can buy brand new copies >>> from Amazon, right now) and it's still heavily supported by the >>> third-party developer community. >> ..yes, but not by Microsoft? >> > Yes, by Microsoft. > > Note that until you stop beginning every sentence with "..", you're going > in my killfile. > > g. Well said G. While I appreciate Arnt's contributions, I too find his double-dot convention infuriating and almost unreadable.
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