On 1 Jun 2013, at 04:00, Pat <pat.callah...@gmail.com> wrote: > I created a new team clone of fgmeta on gitorious.
I'm a little confused by the need for the fgmeta clone - but of course delighted to have people working on the compile script. Why don't we simply add the script to the fg fgmeta repository and maintain it there? BTW, I also did some work (and pushed it) to support CMake superbuilds using fgmeta. It works on Mac and Windows, and probably on Linux with some small tweaks, so this might be a way to simplify future versions of the download_and_compile script, since most of the steps (download & build OSG, download and build PLIB) are handled by the super-build. Here's the current state: https://gitorious.org/fg/fgmeta/blobs/next/CMakeLists.txt It's very much a work-in-progress as I learned what CMake super-builds are capable of, but I was able to reduce the build steps on Mac and Windows to basically: git clone --recursive … fgmeta.git (so submodules get cloned too) mkdir build; cd build cmake ../fgmeta -DCMAKE_INSTALL_PREFIX=$PWD/install make # with your choice of -j4 or -j8 With the final builds ending up in build/install; actually even this option could be automated. And to my delight and surprise this also worked for visualStudio too. Regards, James ------------------------------------------------------------------------------ Get 100% visibility into Java/.NET code with AppDynamics Lite It's a free troubleshooting tool designed for production Get down to code-level detail for bottlenecks, with <2% overhead. Download for free and get started troubleshooting in minutes. http://p.sf.net/sfu/appdyn_d2d_ap2 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel