ello, I am encountering some problem with my scenery model.
For a long time, there were no problem to submit texture with 1024x1024 resolution [ content day/night ] To have a good quality on airport model [ i am designing the LFLL scenery ] i need to keep this resolution. Recently 3 static model submitted have been rejected and VicMar ask me to go down to 256x256 ... To have a good quality it's clearly impossible to go to theese resolution So 1°) I would like to know why now texture resolution should be so low [ 256x256 cannot be a used for enough details on hudge airport terminal / building ] 2°) Why, as VicMar said that order come from the devel team, you want to put so ugly texturing thing in Flightgear. FG Flightgear deserved better than a world at the minecraft style it seems to me. While waiting for your return, thank you in advance
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