On Wednesday 11 December 2002 22:52, you wrote: > I'm working on porting some of my planes to Flight Gear. However, when > using *.obj format for the models, Flight Gear does not seem to read the > associated *.mtl file that points to the textures, though it does read in > the geometry correctly. I can display both *.bmp and *.png textures when > using *.3ds format for the model. I've found no information regarding this > on the PLIB site. Has anyone successfully used *.obj format for models in > Flight Gear? > > Thanks, > > Jeff
Hello Jeff, I've been looking into using .obj format too but haven't got as far as playing with textures yet as I'm still having problems with the animation. Have you got anything animated ok yet? LeeE _______________________________________________ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users
