On Thu, 01 Jan 2004 12:40:34 -0500, 
David Megginson <[EMAIL PROTECTED]> wrote in message 
<[EMAIL PROTECTED]>:

> Alan King wrote:
> 
> > With no extra power the timing has to be much closer 
> > to perfect or you hit early and bounce or pull too soon and fall. 
> > Very hard to match rates exactly with the little ground reference in
> > the sim. 
> 
> No, it is hard in a real plane as well -- it sounds like you're
> landing better in FlightGear than many licensed pilots do in their
> planes. Personally, I find that watching the far end of the runway,
> instead of right in front of the plane, greatly improves my flare.
> 
> Have you ever flown a real plane?  Most flying schools will give you a
> 30-minute intro flight in a Cessna 150/152 or 172 for under USD 50.00.
> You can also buy a single full lesson (about 60-90 minutes) any time
> you want, without making any committment to actually going out and
> getting a license.

.."real plane".  How are model planes un-real, David?  ;-)

..could be fun to see how your model and sim flight skills helps you 
fly full scale aircraft, but relax 'n look around while up there, after
his first trip, David basically swore he'd never go up again.  ;-)
http://baron.flightgear.org/pipermail/flightgear-devel/2002-April/006392.html

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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