On Thursday, 21 October 2004 22:49, C Sanjayan Rosenmund wrote: > Someone mentioned the ability of installing and uninstalling aircraft, > and possibly loading them as modules. This brought up (for me) the idea > of moving back the starting point when the program loads. Instead of > starting in the aircraft itself, start at a "rental desk" where you > could select the aircraft you wish to fly from a list of installed > aircraft (and only the most stable are included in the release package, > everything is included in the CVS), then you hit "load" and the program > fades to the cockpit and the rest is as is, with the exception of the > option of going back to the selection desk.
That is something I have thought about serveral times. I'm sure others have thought about it too. It seems as if everyone is a little busy with other things and personally I'm a little hesitant since it requires playing directly with FG code and OpenGL. I like to leave such stuff to the "gurus" unless it's my own app. It's worth debating now though. Flight Unlimited III style splash screen? How about a picture of an airport where you can click on the hanger to load a aircraft selection, on the FBO building to file a flight plan, on the clouds to set the weather, etc? Ideas, ideas ... toss 'em around a bit. Paul P.S. I just noticed this is on the users list - maybe it should be heading for the devel list sometime soon. :) _______________________________________________ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
