We'll fly the system on a manned aircraft in the Spring and will capture plenty of video. I'm looking forward to seeing how the actual scenery corolates with what FlightGear generates!
I'll certainly post a link once we've captured something worth looking at. D ---- Original message ---- >Date: Wed, 26 Jan 2005 16:05:09 -0600 >From: "Curtis L. Olson" <[EMAIL PROTECTED]> >Subject: Re: [Flightgear-users] how do I disable 'dynamic' textures? >To: FlightGear user discussions <flightgear-users@flightgear.org> > >D Wysong wrote: > >> Problem solved. >> >> I was using glPixelStore to set the image pixel width of my textures >> and it wasn't being properly reset. glPushAttrib/glPopAttrib doesn't >> give any protection for this so I had to manually reset the parameter >> (Good call, Curt!). >> >> Thanks for the help, everyone. > > >Glad you got it working! Your project sounds really intersting. If you >can share any video or picts, that would be great. > >Regards, > >Curt. > >-- >Curtis Olson http://www.flightgear.org/~curt >HumanFIRST Program http://www.humanfirst.umn.edu/ >FlightGear Project http://www.flightgear.org >Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d > > >_______________________________________________ >Flightgear-users mailing list >Flightgear-users@flightgear.org >http://mail.flightgear.org/mailman/listinfo/flightgear-users >2f585eeea02e2c79d7b1d8c4963bae2d _______________________________________________ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d