We'll fly the system on a manned aircraft in the Spring and
will capture plenty of video.  I'm looking forward to seeing
how the actual scenery corolates with what FlightGear generates!

I'll certainly post a link once we've captured something worth
looking at.

D

---- Original message ----
>Date: Wed, 26 Jan 2005 16:05:09 -0600
>From: "Curtis L. Olson" <[EMAIL PROTECTED]>  
>Subject: Re: [Flightgear-users] how do I disable 'dynamic'
textures?  
>To: FlightGear user discussions <flightgear-users@flightgear.org>
>
>D Wysong wrote:
>
>> Problem solved.
>>
>> I was using glPixelStore to set the image pixel width of my
textures 
>> and it wasn't being properly reset. 
glPushAttrib/glPopAttrib doesn't 
>> give any protection for this so I had to manually reset the
parameter 
>> (Good call, Curt!).
>>
>> Thanks for the help, everyone.
>
>
>Glad you got it working!  Your project sounds really
intersting.  If you 
>can share any video or picts, that would be great.
>
>Regards,
>
>Curt.
>
>-- 
>Curtis Olson        http://www.flightgear.org/~curt
>HumanFIRST Program  http://www.humanfirst.umn.edu/
>FlightGear Project  http://www.flightgear.org
>Unique text:        2f585eeea02e2c79d7b1d8c4963bae2d
>
>
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