The socket interfaces *should* grap all pending packets and discard all but the most recent, so you shouldn't have a problem with building up a backlog (been there/done that.) :-)

Curt.


Curt,

Is this true for the generic interface? I am having delay problems still, and I am looking at FGGeneric::parse_message() and FGGeneric::process() in generic.cxx and I don't see how it is discarding all but the most recent. Correct me if I'm wrong. Otherwise, I guess I'll be fixing it or switching to the CTRLS packets. Looks like an easy enough fix. Has anyone ever compiled FG on MS Visual Studio?

-Jeff


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