Hi Douglas,

I've seen such a thing (not a flight simulator, but the film of a
flight) at the Linuxtag in Karlsruhe, Germany, this week on the brand
new Cell processor. They are doing not mapping but ray tracing of such
images on a 3 ground. Ray tracing is the point. I've never seen such a
good result, it would be a real earthquake in the world of flight
simulators.
With 2 Cells processors (Linux 2.6.12), the tracing is made real time
40 fps, with a high resolution (I'm not sure, I believe in the
1280*1024). The ray tracing is made real time, directly then exported
to jpeg, and displayed on the screen. It is HUGE. From the sky we
could see each car, even with its shadow!!!! If such a thing would
come into flightgear, it would make it the killer app. I've no
screenshot for the moment, maybe someone here has.

Regards,

Stephane

On 6/27/05, Douglas Hammond <[EMAIL PROTECTED]> wrote:
> Has anybody checked out the NASA World Wind project on source forge?
> Wouldn't it be great if we could take images from the World Wind project
> for our terrain.  It would be heaven
> 
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