On June 27, 2005 10:36 am, Stephane Rodet wrote:
> Hi Douglas,
>
> I've seen such a thing (not a flight simulator, but the film of a
> flight) at the Linuxtag in Karlsruhe, Germany, this week on the brand
> new Cell processor. They are doing not mapping but ray tracing of such
> images on a 3 ground. Ray tracing is the point. I've never seen such a
> good result, it would be a real earthquake in the world of flight
> simulators.
> With 2 Cells processors (Linux 2.6.12), the tracing is made real time
> 40 fps, with a high resolution (I'm not sure, I believe in the
> 1280*1024). The ray tracing is made real time, directly then exported
> to jpeg, and displayed on the screen. It is HUGE. From the sky we
> could see each car, even with its shadow!!!! If such a thing would
> come into flightgear, it would make it the killer app. I've no
> screenshot for the moment, maybe someone here has.
>
> Regards,
>
> Stephane

That sounds awfully like this project: http://www.openrt.de/

There were some discussions about using it as FlightGear's rendering engine, 
and the conclusion is that this will not happen anytime soon.



Ampere

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