On June 27, 2005 10:36 am, Stephane Rodet wrote: > Hi Douglas, > > I've seen such a thing (not a flight simulator, but the film of a > flight) at the Linuxtag in Karlsruhe, Germany, this week on the brand > new Cell processor. They are doing not mapping but ray tracing of such > images on a 3 ground. Ray tracing is the point. I've never seen such a > good result, it would be a real earthquake in the world of flight > simulators. > With 2 Cells processors (Linux 2.6.12), the tracing is made real time > 40 fps, with a high resolution (I'm not sure, I believe in the > 1280*1024). The ray tracing is made real time, directly then exported > to jpeg, and displayed on the screen. It is HUGE. From the sky we > could see each car, even with its shadow!!!! If such a thing would > come into flightgear, it would make it the killer app. I've no > screenshot for the moment, maybe someone here has. > > Regards, > > Stephane
That sounds awfully like this project: http://www.openrt.de/ There were some discussions about using it as FlightGear's rendering engine, and the conclusion is that this will not happen anytime soon. Ampere _______________________________________________ Flightgear-users mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
