From experience, if you are testing under 98Me, check the task manager
<ctrl>-<alt>-<del> for a process called "msnappau"... I've found it really
knocks the stuffing outta ME (not that its hard to do).
If you use MSN chat this process seems to be registered in the "start" part
of the registry (can't remember the exact key) and loaded at startup.
Looking forward to hearing how it goes
Cheers
Dene
From: Eric Brasseur <[EMAIL PROTECTED]>
Reply-To: FlightGear user discussions <flightgear-users@flightgear.org>
To: FlightGear user discussions <flightgear-users@flightgear.org>
Subject: Re: [Flightgear-users] 0.9.9 FPS drop, just reporting
Date: Sat, 26 Nov 2005 12:39:54 +0100
Larry wrote:
On Fri, Nov 25, 2005 at 01:25:32PM +0200, Vassilii Khachaturov wrote:
The problem occurs when making steep and wide turns. Once it starts, it
needs several seconds to heal, even if flying straight.
The resolution changes nothing. Only the drop will be a little less
severe. At first I thought a lower resolution solves the problem and the
FPS drops just become short hickups. This is wrong. The hickups seem to
be another problem.
Did you try lowering the LOD ranges? On a similar platform on linux, esp.
with various eye candy such as the 3d clouds, I must lower them to
escape the jitter you describe.
Are you running any fancy things on the desktop? I have gkrellm running
and
had the same hiccups but killing gkrellm fixed it.
I checked the toolbar and the process list. Nothing special. Spartan
environment. I didn't install anything except a few very standard and quite
system-humble softwares.
Correct flights sometimes occur, only in 800x600 mode (frequent and awful
short freezes in 640x480).
The feeling I get is the 3D real time rendering factory inside my PC is a
complex infrastructure with lots of buffers, potential hardware and
software bottlenecks and many "good idea" optimizations to get more
triangles on the screen. Now the optimization of the Windows Me and/or
nVidia drivers system was made for a given kind of video games. While
FlightGear version 0.9.9 was optimized for another 3D rendering factory
build and optimized a different way... That's the highway to hangs and
freezes. The solution would be to find common grounds between all
factories. (It seems FlightGear gets the closest to the supposedly ideal
video game intended when in 800x600 resolution...)
Eric
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