From experience, if you are testing under 98Me, check the task manager
<ctrl>-<alt>-<del> for a process called "msnappau"... I've found it really knocks the stuffing outta ME (not that its hard to do).

If you use MSN chat this process seems to be registered in the "start" part of the registry (can't remember the exact key) and loaded at startup.

Looking forward to hearing how it goes

Cheers
Dene

From: Eric Brasseur <[EMAIL PROTECTED]>
Reply-To: FlightGear user discussions <flightgear-users@flightgear.org>
To: FlightGear user discussions <flightgear-users@flightgear.org>
Subject: Re: [Flightgear-users] 0.9.9 FPS drop, just reporting
Date: Sat, 26 Nov 2005 12:39:54 +0100

Larry wrote:

On Fri, Nov 25, 2005 at 01:25:32PM +0200, Vassilii Khachaturov wrote:


The problem occurs when making steep and wide turns. Once it starts, it
needs several seconds to heal, even if flying straight.

The resolution changes nothing. Only the drop will be a little less
severe. At first I thought a lower resolution solves the problem and the
FPS drops just become short hickups. This is wrong. The hickups seem to
be another problem.


Did you try lowering the LOD ranges? On a similar platform on linux, esp.
with various eye candy such as the 3d clouds, I must lower them to
escape the jitter you describe.




Are you running any fancy things on the desktop? I have gkrellm running and
had the same hiccups but killing gkrellm fixed it.


I checked the toolbar and the process list. Nothing special. Spartan environment. I didn't install anything except a few very standard and quite system-humble softwares.

Correct flights sometimes occur, only in 800x600 mode (frequent and awful short freezes in 640x480).

The feeling I get is the 3D real time rendering factory inside my PC is a complex infrastructure with lots of buffers, potential hardware and software bottlenecks and many "good idea" optimizations to get more triangles on the screen. Now the optimization of the Windows Me and/or nVidia drivers system was made for a given kind of video games. While FlightGear version 0.9.9 was optimized for another 3D rendering factory build and optimized a different way... That's the highway to hangs and freezes. The solution would be to find common grounds between all factories. (It seems FlightGear gets the closest to the supposedly ideal video game intended when in 800x600 resolution...)

Eric



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