hazzmat wrote:
I'm sorry if this has been hashed out before, I couldn't find anything
in the archives on it.
Through a combination of vendor supplied packages and local
combination, I managed to build flightgear for my platform, x86_64
smp. I overcame the freeglut <init cursor> problem with help from the
archives, and I even managed to subdue a problem with the kernel clock
going way too fast which caused flightgear to also run way too fast.
But I have a problem that I can't solve. When "looking around",
pivotting the point of view from the cockpit position with
SHIFT+numpad, some of the numbers don't work. The one that especially
bothers me is 8. The camera will stay pointed 45 degrees off the nose,
no matter how much I hit SHIFT+8. Keyapd 4, 6,and 2 also do not shift
the camera "look around" but 8 is the killer.
The 8 key works well enough to dive the plane into the ground, and the
SHIFT key works well with 7 and 9 to pivot the point of view, I just
need SHIFT and 8 to work together, so I can see ahead, instead of
diving into the ground while looking off to the side.
Any help appreciated.
Glut handles the numlock key kind of weird(ly). Try toggling the
numlock to see if you can find a combination that works better for you.
Another option is to build with sdl which I think handles numlock vs.
keypad more consistently.
Regards,
Curt.
--
Curtis Olson http://www.flightgear.org/~curt
HumanFIRST Program http://www.humanfirst.umn.edu/
FlightGear Project http://www.flightgear.org
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