hazzmat wrote:

I'm sorry if this has been hashed out before, I couldn't find anything in the archives on it. Through a combination of vendor supplied packages and local combination, I managed to build flightgear for my platform, x86_64 smp. I overcame the freeglut <init cursor> problem with help from the archives, and I even managed to subdue a problem with the kernel clock going way too fast which caused flightgear to also run way too fast. But I have a problem that I can't solve. When "looking around", pivotting the point of view from the cockpit position with SHIFT+numpad, some of the numbers don't work. The one that especially bothers me is 8. The camera will stay pointed 45 degrees off the nose, no matter how much I hit SHIFT+8. Keyapd 4, 6,and 2 also do not shift the camera "look around" but 8 is the killer. The 8 key works well enough to dive the plane into the ground, and the SHIFT key works well with 7 and 9 to pivot the point of view, I just need SHIFT and 8 to work together, so I can see ahead, instead of diving into the ground while looking off to the side.

Any help appreciated.


Glut handles the numlock key kind of weird(ly). Try toggling the numlock to see if you can find a combination that works better for you. Another option is to build with sdl which I think handles numlock vs. keypad more consistently.

Regards,

Curt.

--
Curtis Olson        http://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
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