[EMAIL PROTECTED] wrote:
Hi,
I am somewhat confused how to use new objects for a given 10 degree chunk.
SHARED vs STATIC model means a generic reusable one vs a unique object like Arc
De Triomphe?
Yes
I will need to download that chunk's data. That's a given. Where to unpack it
is not clear, but from the tar file I should be able to figure it out.
Your scenery directory contains Objects and Terrain directories - unpack
the objects chunk into the Objects directory.
Will I also need to download "shared models" tagged as '*REQUIRED*'. I guess
the answer is yes as this may be the generic collection like square buildings, tanks
masts etc.
Yes, there's an ever growing collection of generic models that you can
place into the scenery.
Shoul I unpack all under $FG_ROOT/Scenery, or will I have my own personal added
scenery directory so that if I update the FG data, new added models are not
lost. Melchior had a mini-howto on making a multi-directory Scenery PATH, but I
am not clear of loading rules if a tile exists in the first element of the path
but it has only newly added objects, all the objects in the second element of
the PATH should still be available, right?
It's usually better to create another directory. Multiple directories
can be passed to flightgear, and it will work through them all until it
finds a terrain tile.
--
Jon Stockill
[EMAIL PROTECTED]
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