[EMAIL PROTECTED] schrieb:

4. Finally, I am planning to improve the scenery of a few places I love to fly around by adding some objects. I surely will build a few myself. However to help expedite this effort, I can see another way too: I saw a number of STATIC objects in FGFSDB, that can be modified in minor ways, or reused elsewhere by some re-scaling/coloring etc only.

Hi Yavuz,
this is just the way I started my Bremen-Weser scenery some short time ago. I was afraid of Blender and therefore I first took some objects I found in the FG library, changed the colors, hardened the surface, eliminated parts of the object (could do this with a simple text-editor), then I started learning Blender with changing existing objects in Blender, combining objects in Blender, etc .. and at last, after getting really "hot" on the stuff and reading through some manuals I created my first in real life existing power station with textures from own photographs.
This is what I recommended in the German FlightGear Forum for other user:

Create a (textured) hangar for X-Plane in Blender, is identical for FlightGear until the export into another format (very nice!):
http://marginal.org.uk/x-planescenery/
Common links
http://en.wikibooks.org/wiki/Blender_3D/Noob_to_Pro
http://www.blender3d.org/_media/education/quickstart/Texturing_Castle.html
http://www.blender3d.org/Education/index_old.php?sub=


 Is this allowed? Do I need to get permissions from the
    authors? If so, is posting here a request the best way?

This is how I understand the license
a) If you take an existing model and modify it so that the product is another model (you don't change the original model! but create an additional new one), just do it without asking. This is the spirit we all can learn and profit from each other and my upcoming Bremen-Weser scenery is what I want to call a "demo" how you can use existing models, change them and use them to populate another part of the FlightGear world - at least until you have the time and energy to create more realistic ones later. b) If you take an existing model and want to improve, refine it or make it better looking or more realistic (changes on an existing one without creating real other version of it) - it is very good style to ask the author (if he is still active for FG)! This is what everyone can await who spend his time and energy for our common FlightGear project :-)
Thanks for listening.

Yavuz Onder
c) If you made some models for the part of the world you are living in, don't mind to share them with us even when you have the opinon the are not worth doing so. Some simple objects made by a beginner and placed into the FlightGear world are better then odd terrain! - at least for me.
At a later phase you always can change them with improved ones.

Regards
Georg EDDW





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