On Sunday 31 December 2006 01:27, Chris Wilkinson wrote:
> I have 0.9.10 scenery, which I understood to be more accurate than
> the previous incarnation. 

Those who are directly involved with scenery generation correct me if I'm 
heretical... but the reason for most of your problems is that the 0.9.10 
scenery is considerably _less_ accurate than the previous build in at least 
one major respect.  That is, the coastline.  It's pretty awful, whereas in 
the last release it was really very good indeed.  You should trawl through 
the archives for GSHHS and you'll no doubt see some discussion on the 
subject.

As I recollect (possibly wrongly!) the main reason for not using the GSHHS 
data for this release was that the Great Lakes were being badly misplaced by 
Terragear.  (I could go on to say how much I personally care about that, 
but... :-)

Given that so much of our scenery consists of coastlines, this is a pretty 
serious setback, but I trust that some day it'll be resolved.  In the 
meantime, you could in theory rebuild chunks of scenery you're interested in 
with the GSHHS data and see a significant improvement.

Martin's mapserver (you'll find it mentioned in the archives too) allows you 
to see instantly how much better the GSHHS is than the current VMAP for 
practically anywhere you look.

Don't give up on your modelling because of a temporary problem in FG's scenery 
generation process.  Just place your buildings where they are in real life 
and the scenery will improve, sooner or later.  These things do get 
resolved... eventually!  

Cheers,

AJ

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