Hi there,

Paul Cardinaels wrote:
> That 737-800 is looking fantastic! Great work.
> The winglets aren't angled like that, in stead they have a gentle curve
> Examples:
> http://www.airliners.net/open.file/1161418/L/
> http://www.airliners.net/open.file/1161266/L/

Aware of that. There are some small modelling tidy-ups
left to do, one of which is curved (or approximately
so) winglets... :-)

The animations are the key issue. The stretch of the
wings was done from the engine pod outwards on each
wing, and isn't accurate (wing chord differs from the
real thing). I need to correct that somehow, and then
correct the animations (changes to model mean axis for
animation translate/rotation aren't correct anymore).
The slats, flaps, and ailerons don't move as desired.

Using blender does anyone know a quick method to get
xyz points to create an animation axis?

> Again, fantastic work!

Thanks, still some more to do but getting there...

I've re-done the uv-map, and created a Pacific Blue
livery (PB are a Virgin offshoot, on NZ<->Australia
routes)...

http://users.tpg.com.au/blobster/pacblue.jpg

Kind regards,

Chris Wilkinson, Brisbane, Australia.


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