Hi there, Paul Cardinaels wrote: > That 737-800 is looking fantastic! Great work. > The winglets aren't angled like that, in stead they have a gentle curve > Examples: > http://www.airliners.net/open.file/1161418/L/ > http://www.airliners.net/open.file/1161266/L/
Aware of that. There are some small modelling tidy-ups left to do, one of which is curved (or approximately so) winglets... :-) The animations are the key issue. The stretch of the wings was done from the engine pod outwards on each wing, and isn't accurate (wing chord differs from the real thing). I need to correct that somehow, and then correct the animations (changes to model mean axis for animation translate/rotation aren't correct anymore). The slats, flaps, and ailerons don't move as desired. Using blender does anyone know a quick method to get xyz points to create an animation axis? > Again, fantastic work! Thanks, still some more to do but getting there... I've re-done the uv-map, and created a Pacific Blue livery (PB are a Virgin offshoot, on NZ<->Australia routes)... http://users.tpg.com.au/blobster/pacblue.jpg Kind regards, Chris Wilkinson, Brisbane, Australia. ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-users
