Gives you choice of F16 or a high-charged prop plane. Chose prop. Gives you a limited choice of airports to start. Chose (you guessed it) Meig Field. This airport, made famous by Microsoft and preserved for a while just because of this, has been destroyed.
Controls (I wish the major sims would either standardize of let me assign) ... HUD instead of control panel, even for prop, but aircrafts dashboards are mostly unreadable in these programs so HUD is better. Throttle control has very course steps (pgup, pgdn). Frame rate is like fg was no 3d acceleration or even with it on my old ati mach64. Means that control is difficult at best. Problem may be that this is being run on-line (multithreading must be done extensively and very well to do this!) or that only lowest common denominator graphics calls are being exercised. If the problem is the first alternative, I would expect the same response using NASA's code. Fg stores data locally and can optionally update is geographically using the terrasync background process (nice it!!). Anyway, they have a "3-d warehouse" of buildings that can be downloaded and "shared" and to which one can contribute using their program "sketchup" (some of the buildings really sheinz). As I have said, let's work together (reinventing the wheel can get very tedious ... and buggy). ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-users mailing list Flightgear-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-users