I haven't been behind the controls of a real airplane in at least
two and a half decades, and then I was a wide-eyed kid in the right
seat (of a Cessna 152 or a Piper Cherokee that my uncle flew). I've
occasionally played with various flight simulators over the years,
including spending a bit of time flying the Bo-105 in FlightGear a year
or two ago, but recently I decided to try the fixed wing thing again.

In trying to get better at landing, especially without the depth
perception of real life or the feel of an airplane at low speeds, I've
been playing with stall behavior, and I'm confused.

I took the c172p up to 500 feet, cut the engine, pulled all the way back
on the stick (yeah, I know, it's not authentic, but I have a stick, not
a yoke), and as the speed dropped to 50kts or so the plane started into
this sort of kite-like sink, but the ailerons were still pretty
responsive.

I also didn't hear a stall warning.

Did a similar thing with the p51d, and was able to put the gear down
and stall it all the way to a landing soft enough that it didn't
trigger the crash detection. It at least did a little "nose down, pick
up speed, nose back up" cycle, but I never had any problem keeping the
wings level, and I expected quite a bit more loss of control from the
ailerons at stall speeds.

Now that I'm not 12 and fascinated more by flight than the logistics
that go around it, I realize that there's as much to flying in trying
to manage navigation and communication while maintaining altitude, so
I'm fine with learning the other stuff, but is this behavior more
accurate than I remember, a limitation of the flight model, or a
limitation of the particular aircraft models?

The other thing that seems weird is that rudder seems to affect the
direction of the airframe very quickly, but not do much for the
direciton of travel, in a way that feels weird. Again, faulty memory?

Dan

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