Hi Venkat,

On Tuesday 29 July 2008 04:38, Venkat wrote:
> With respect to this issue could I suggest this for generating AI traffic.
> Only generate and display traffic for the immediate vicinity of the
> aircraft in use. This would limit the CPU usage with respect to amount of
> processing required. Also you could set a specific radius starting from the
> aircraft in question and generate AI traffic within that radius.

That's more or less what's happening already. Detailed simulations are only 
set up for traffic that is in close range. The remaining aircraft's positions 
are estimated at a very modest rate.

>
> I foresee these issues.
>
> 1. A random generated of aircraft might not follow the required separation

Further refinement of the actual AI code should take care of that. However, 
that may take quite some time before I'm getting there.

> 2. Airports will require a larger amount of flights to be generated.

Yes absolutely. 


Cheers,
Durk

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