Heiko Schulz wrote: > Hi,>>Is it possible to export terrain from fg into a format that can >>> imported into Blender? > >> Yes (http://gallery.flightgear.ru/main.php?g2_itemId=586), with Zan's scripts > > >> But it hard then place airport object corectly. > Wow- very nice that it is possible. But re-import back as terrain to FGFS > isn't possible, right?
Which is why changes to airport layout need to be done with taxidraw, so the airport is generated properly with no need for overlaying of models. Jon ------------------------------------------------------------------------------ Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers & brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, & iPhoneDevCamp as they present alongside digital heavyweights like Barbarian Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com _______________________________________________ Flightgear-users mailing list Flightgear-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-users