> Given that (making up figures now) 99% of the FG world is unrealistically 
> almost completely barren of objects - why not just fly somewhere else, that 
> hasn't been painstakingly recreated?
> 
> Whenever my own system is lagging a bit behind the state of the art, that's 
> exactly what I do - I don't see why other people who have invested money in 
> high-performance machines shouldn't get a chance to fly from more realistic 
> airports when we've got the rest of the world to fly from?
> 
> If it's a major problem for you, and you really want to fly from a particular 
> airport, it's vastly easier for you to remove detail than it is for others to 
> add it...
> 
> AJ

+1

And that's exactly what Jomo and I have been telling Trennor on the forums. I 
really don't see what's so difficult about removing a line from an .stg file. 
It's all documented on the wiki, one just has to make an effort and read it. 
Especially if you're getting a free lunch off of others hard work.

That said, I second that heavy scenery should take advantage of FG's LOD system.

I do understand that it's annoying if FG lags and you get unflyable frame 
rates. But it's impossible to come up with a single balance between detail and 
smoothness that fits all users.


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