On 21.01.2011 12:47 MET, Greg Ercolano wrote: Must be about 3 or 4 am where you live ?
>> X11 files shouldn't appear, but sorry... no more time to check. > > I think the X11 errors are not from the compiler, but from > some pre-pass where the compiler is looking for Makefile dependencies (or > something). But this pass is maybe not paying attention to the macro settings > (eg. WIN32), causing it to look X11 stuff.. shrug. > They're non-fatal. Okay, I'll also try to test this when I have your new zip file. >> Yes, but only because the[y] *should* already have it. I wanted to >> avoid to have the same macro twice. Please check. > > They have em now. (Didn't before.. but was using Brian's zip file, which may > have been an older snapshot, not sure) That's strange. They *must* have had them before, and AFAICT they had them in my converted project. I'll check that again (maybe Brian or you removed them accidentally?). >> The *dll.dsp >> files must have FL_LIBRARY (and FL_DLL), but the other fltk*.dsp >> files (except png, jpeg, zlib) must only have FL_LIBRARY. In my >> converted files the *dll project had it set correctly. > > Hmm, OK, will try to pick up on that tomorrow. As it is, I'm not sure if the > image *dll.dsp have FL_LIBRARY or not. > >>> Thing is if I leave FL_LIBRARY unset when building eg. fltkdll, >>> I get fatal errors about dll linkages. >> >> Yep, that's why it was defined in the first place. > > It wasn't in my setup; had to add it. see above. Albrecht _______________________________________________ fltk-bugs mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-bugs
