On 21.01.2011 12:47 MET, Greg Ercolano wrote:

Must be about 3 or 4 am where you live ?

>> X11 files shouldn't appear, but sorry... no more time to check.
>
> I think the X11 errors are not from the compiler, but from
> some pre-pass where the compiler is looking for Makefile dependencies (or 
> something). But this pass is maybe not paying attention to the macro settings 
> (eg. WIN32), causing it to look X11 stuff.. shrug.
> They're non-fatal.

Okay, I'll also try to test this when I have your new zip file.

>> Yes, but only because the[y] *should* already have it. I wanted to
>> avoid to have the same macro twice. Please check.
>
> They have em now. (Didn't before.. but was using Brian's zip file, which may 
> have been an older snapshot, not sure)

That's strange. They *must* have had them before, and AFAICT they
had them in my converted project. I'll check that again (maybe
Brian or you removed them accidentally?).

>> The *dll.dsp
>> files must have FL_LIBRARY (and FL_DLL), but the other fltk*.dsp
>> files (except png, jpeg, zlib) must only have FL_LIBRARY. In my
>> converted files the *dll project had it set correctly.
>
> Hmm, OK, will try to pick up on that tomorrow. As it is, I'm not sure if the 
> image *dll.dsp have FL_LIBRARY or not.
>
>>>       Thing is if I leave FL_LIBRARY unset when building eg. fltkdll,
>>>       I get fatal errors about dll linkages.
>>
>> Yep, that's why it was defined in the first place.
>
> It wasn't in my setup; had to add it.

see above.

Albrecht
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