On May 1, 2007, at 1:30 AM, Greg Ercolano wrote:

> There's probably some problems with this, eg. increasing the font
> sizes won't make menubars, buttons, and input prompts thicker
> to accommodate larger fonts. But in spite of that, it still might be
> useful..?

I have been thinking about this a lot ever since I got my new laptop.  
Fluid it not usable due to it micro-fonting in the editor windows.

Microsoft "solved" this with WIndows95 already by applying a scale  
(not an offset) to all drawing coordinates and font sizes. The result  
were really ugly looking applications when you set the font size in  
the preferences to "large", mainly because on odd scales, lines  
double up or disappear, images and bitmaps don't fit or align  
anymore, and many other ugly artifacts.

On the other hand, if you ever tried to option-cmd-"+" on a new  
generation Mac, you can smoothly scale the whole screen content,  
which looks bearable. In this case, the window is rendered as always  
and then smoothly scaled when copied to the desktop. The overall  
appearance of the application remains the same, but all lines and  
fonts become fuzzy and washed out.

In conclusion, what I could imagine working would be an Application  
scale setting that is applied to all widget coordinates and font  
sizes, maybe even images, all "free-hand" drawings (excluding  
boxtypes), and all mouse coordinates (we would also need to scale  
screen sizes down..). That way, many applications would look decent  
(including Fluid).

There would be a lot of changes in the source code... .

----
http://robowerk.com/


_______________________________________________
fltk-dev mailing list
[email protected]
http://lists.easysw.com/mailman/listinfo/fltk-dev

Reply via email to