On May 1, 2007, at 1:30 AM, Greg Ercolano wrote: > There's probably some problems with this, eg. increasing the font > sizes won't make menubars, buttons, and input prompts thicker > to accommodate larger fonts. But in spite of that, it still might be > useful..?
I have been thinking about this a lot ever since I got my new laptop. Fluid it not usable due to it micro-fonting in the editor windows. Microsoft "solved" this with WIndows95 already by applying a scale (not an offset) to all drawing coordinates and font sizes. The result were really ugly looking applications when you set the font size in the preferences to "large", mainly because on odd scales, lines double up or disappear, images and bitmaps don't fit or align anymore, and many other ugly artifacts. On the other hand, if you ever tried to option-cmd-"+" on a new generation Mac, you can smoothly scale the whole screen content, which looks bearable. In this case, the window is rendered as always and then smoothly scaled when copied to the desktop. The overall appearance of the application remains the same, but all lines and fonts become fuzzy and washed out. In conclusion, what I could imagine working would be an Application scale setting that is applied to all widget coordinates and font sizes, maybe even images, all "free-hand" drawings (excluding boxtypes), and all mouse coordinates (we would also need to scale screen sizes down..). That way, many applications would look decent (including Fluid). There would be a lot of changes in the source code... . ---- http://robowerk.com/ _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
