matthiasm wrote:
> ...
> There would be a lot of changes in the source code... .

FWIW, this is why Apple is big on getting developers to support
resolution-independent user interfaces - they can then increase the
display resolution (DPI) without affecting the size of the controls.

IMHO, if we add support to FLTK for this (and I think we should), then
we should base the scaling on the display DPI (available on all
platforms) and apply it such that the app still deals with pixels
at some standard resolution (96 DPI seems to be what Windows works
with) and the core drawing code does the necessary scaling
automatically.

The only issue with this approach is that it pretty much requires that
you use images for the button backgrounds, or have some way for the
box functions to use the unscaled coordinates...

-- 
______________________________________________________________________
Michael Sweet, Easy Software Products           mike at easysw dot com
Internet Printing and Document Software          http://www.easysw.com
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