I'm looking for a way to use FLTK for an DirectShow video display. I've found a library which must be called from within an separate thread. This library waits for a new video frame (inside the thread) and returns after a frame is fetched. Now I have a RGB frame, but
* whats the fastest way to display the frame with fltk 1.1.* running windows? Do I have to subclass a widget? Which one? * should I use fltk's thread? * can I use fltk to draw (lines/text) into the frame? For now I've always written fixed sized applications with fltk. How do I resize a main window (note, there are some buttons below `video frame widget') where the `video frame widget' depends on the selected video size. I need to resize it from within the application. The user should not be able to resize it. Thanx for your answers. _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
