On 12 Jul 2007, at 18:51, Tobias Markmann wrote:
>> Can someone point me in the right direction on
>> any efforts to embed Gecko (browser engine) into
>> FLTK app? Or for that matter any html browser..
>
> Maybe this here helps: http://ubrowser.com/
> They use gecko for HTML redering and their output is a OpenGL cube. It
> should work with FLTK2 too. uBrowser seems to be open source so you
> might consider taking a look at it.

Interesting idea - ubrowser uses geko rendering onto an OpenGL  
surface, and you could provide that surface via an Fl_Gl_Window...  
might work...



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