On 12 Jul 2007, at 18:51, Tobias Markmann wrote: >> Can someone point me in the right direction on >> any efforts to embed Gecko (browser engine) into >> FLTK app? Or for that matter any html browser.. > > Maybe this here helps: http://ubrowser.com/ > They use gecko for HTML redering and their output is a OpenGL cube. It > should work with FLTK2 too. uBrowser seems to be open source so you > might consider taking a look at it.
Interesting idea - ubrowser uses geko rendering onto an OpenGL surface, and you could provide that surface via an Fl_Gl_Window... might work... _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
