> On 12 Jul 2007, at 18:51, Tobias Markmann wrote:
> >> Can someone point me in the right direction on
> >> any efforts to embed Gecko (browser engine) into
> >> FLTK app? Or for that matter any html browser..
> >
> > Maybe this here helps: http://ubrowser.com/
> > They use gecko for HTML redering and their output is a OpenGL cube. It
> > should work with FLTK2 too. uBrowser seems to be open source so you
> > might consider taking a look at it.
>
> Interesting idea - ubrowser uses geko rendering onto an OpenGL
> surface, and you could provide that surface via an Fl_Gl_Window...
> might work...
>
>
>


Thanks a bunch to you all!! I will keep you posted.
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