I have an application with 14 large pixel images on the first screen. When I 
"write code" out in Fluid it puts the pixel data in the class file. Is there a 
way to force the application to load the data from an image file at runtime.

When I stop fluid and restart it, the image data has disappeared. Its just grey 
with a box or buttons. You have to manually go in and reselect the image files 
to get them to appear. Remember I have 14 files to reload after every restart. 
Is there a way to fix this ?

Randy Seedle
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