I have an application with 14 large pixel images on the first screen. When I "write code" out in Fluid it puts the pixel data in the class file. Is there a way to force the application to load the data from an image file at runtime.
When I stop fluid and restart it, the image data has disappeared. Its just grey with a box or buttons. You have to manually go in and reselect the image files to get them to appear. Remember I have 14 files to reload after every restart. Is there a way to fix this ? Randy Seedle _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
