matthiasm wrote: > > On 07.10.2008, at 10:13, Bill Spitzak wrote: > >> The fltk2 OSX version has had major rewrites to use Carbon correctly and >> to stop using QuickDraw. You probably want to copy most/all of it if >> possible. > > > The urrent FLTK port for OS X should use Quartz and Cocoa exclusively > and abandon QuickDraw and Carbon. But that is quite a challange and will > require some time. In the mean time, I would like to abandon everything > inside #ifdef __APPLE_QD__ ...
Keep in mind that Carbon will still be required for processing events; we can't use Cocoa because that is the Objective C API; short of writing a custom subclass of NSView/NSWindow to manage all windows, I'm not sure how we'd use Cocoa with FLTK... (Yes, some Carbon bits are usable in 64-bit mode, just not any of the Quickdraw stuff...) -- ______________________________________________________________________ Michael Sweet, Easy Software Products mike at easysw dot com _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
