> Yes, the Carbon code is divided in three sections: __APPLE__,
> __APPLE_QD__, and __APPLE_QUARTZ__. The event handling and window
> management is done in Carbon __APPLE__ segments. Removing what's
> inside __APLE_QD__ will only remove QuickDraw drawing, not event
> handling.
>
> Oh wait, the code is gone already ;-)
>
> I do not know much about Cocoa, but what you write is exactly how
> would eventually do this - probably the only way. None of the
> Objective C has to shine through to the FLTK API, right?
>
> Matthias
Right, we could mix it and use the ObjectiveC++ (.mm files) part allowing 
mixing c++ code with oc code with some limitations,
but frankly, as long we can support in good conditions a 100% c++ impl.,
I'll probably won't bother with OC if possible.
if I remember well ; cocoa still relies on (faster) carbon anyway  :)

Fabien
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