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[STR Pending]

Link: http://www.fltk.org/str.php?L2221
Version: 1.3-feature
Fix Version: 1.3.0 (r6951)


Yes, the dnd effect is nice, but for whatever reason, it does not work if
data is dragged from the same program. In general, I have a hard time
figuring out how a "damage" situation is communicated to Cocoa. The code I
added seem to have the ability to invalidate graphics regions, but somehow
it is never called. My last prot has been such a long time ago that I
don't know anymore where to hook in :-(


Link: http://www.fltk.org/str.php?L2221
Version: 1.3-feature
Fix Version: 1.3.0 (r6951)

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