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[STR Pending] Link: http://www.fltk.org/str.php?L2221 Version: 1.3-feature Fix Version: 1.3.0 (r6951) Yes, the dnd effect is nice, but for whatever reason, it does not work if data is dragged from the same program. In general, I have a hard time figuring out how a "damage" situation is communicated to Cocoa. The code I added seem to have the ability to invalidate graphics regions, but somehow it is never called. My last prot has been such a long time ago that I don't know anymore where to hook in :-( Link: http://www.fltk.org/str.php?L2221 Version: 1.3-feature Fix Version: 1.3.0 (r6951) _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
