On 16.03.2010, at 18:56, manolo gouy wrote:

>> 
>> 
>> Printing the OpenGL window in "cube" demo crashes in the fourth line of =
>> int Fl_Quartz_Printer::end_page(void).
>> 
>> Mac OSX 10.6.2, compiled in Xcode 3.2 from scratch, intel 64 bit mode.
>> 
>> - Matthias
>> 
> 
> Fixed in subversion repository r7278.
> Tested OK on Mac OS 10.6.1

It works. Awesome. Would it make sense to automatically print all OpenGL 
(sub)windows when printing a regular window? We can check at run-time if OpenGL 
was linked and then call the appropriate function through Fl_Plugin. I'll be 
happy to implement that.

- Matthias
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