> > On 16.03.2010, at 18:56, manolo gouy wrote: > > >>=20 > >>=20 > >> Printing the OpenGL window in "cube" demo crashes in the fourth line = > of =3D > >> int Fl_Quartz_Printer::end_page(void). > >>=20 > >> Mac OSX 10.6.2, compiled in Xcode 3.2 from scratch, intel 64 bit = > mode. > >>=20 > >> - Matthias > >>=20 > >=20 > > Fixed in subversion repository r7278. > > Tested OK on Mac OS 10.6.1 > > It works. Awesome. Would it make sense to automatically print all OpenGL = > (sub)windows when printing a regular window? We can check at run-time if = > OpenGL was linked and then call the appropriate function through = > Fl_Plugin. I'll be happy to implement that. > > - Matthias= >
Please, go ahead. I'm curious to learn how that is possible. _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
