> nice to read from you! This is Wonko.

Hi Wonko - it's been quite a while!  :)

I'm not trying to convert any DD apps (not at DD anymore) - and Nuke has been 
on Qt since v5.0.  This is for a few small apps of my own that I haven't 
bothered to update for years, but now they need to be recompiled under Lion.


> 2: stick with FLTK 2, and then either replace all Carbon with Cocoa
> (take a month off work for that!) or compile FLTK 2 for X11 on OS X.
> You will then of course need the X server to run DD tools, but it is
> by far the quickest way to get back on the horse.

I think switching to X11 is the way to go for now - at least until I get the 
enthusiasm and time to port the code over to 3.0.


> 3: use FLTK 3. It's currently only in SVN, and it's far from complete, > but 
> it will have something very nice just for you (and all the others > with FLTK 
> 2 source code :-). FLTK 3 has an API that is very similar to > FLTK 2, but 
> the core is actually based on FLTK 1.3, so Carbon is out,

That's very exciting, and a very good idea!


> Oh, and do they still serve Bitburger at the beach?

I'm sure they still do, but I'm been living in Northern California for a few 
years now so I'm not sure.  Venice never changes though...


Thanks Wonko,

-jonathan

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