> nice to read from you! This is Wonko. Hi Wonko - it's been quite a while! :)
I'm not trying to convert any DD apps (not at DD anymore) - and Nuke has been on Qt since v5.0. This is for a few small apps of my own that I haven't bothered to update for years, but now they need to be recompiled under Lion. > 2: stick with FLTK 2, and then either replace all Carbon with Cocoa > (take a month off work for that!) or compile FLTK 2 for X11 on OS X. > You will then of course need the X server to run DD tools, but it is > by far the quickest way to get back on the horse. I think switching to X11 is the way to go for now - at least until I get the enthusiasm and time to port the code over to 3.0. > 3: use FLTK 3. It's currently only in SVN, and it's far from complete, > but > it will have something very nice just for you (and all the others > with FLTK > 2 source code :-). FLTK 3 has an API that is very similar to > FLTK 2, but > the core is actually based on FLTK 1.3, so Carbon is out, That's very exciting, and a very good idea! > Oh, and do they still serve Bitburger at the beach? I'm sure they still do, but I'm been living in Northern California for a few years now so I'm not sure. Venice never changes though... Thanks Wonko, -jonathan _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
