On 04/02/12 12:10, Duncan Gibson wrote:
>> This is what Matthias has been up to lately however. His nickname at
>> Digital Domain was "Wonko".
>
> So Matt and Greg both worked with you at DD.
> No wonder they are FLTK gurus :-)
Yes, I played with FLTK a bit at DD, but didn't actually
use it in a tool till much later, after I left DD and the
project had become public and stable. (I didn't want to
use a pre-release version of anything.. a rule I stick
by to this day)
I was at DD from '94 to '97 (a few months after Titanic wrapped)
During that time I think only Bill had been using FLTK, and
that was on Nuke, when Nuke was an in-house SGI tool.
I was just 'evaling' FLTK at DD because I was still using
Xforms and was working only on SGIs, so I wasn't involved
in doing windows ports, and I (strategically?) left DD
before Windows became a big support issue.
Bill and I were both working in the software department
for the feature films division of DD. Matt was at DD too,
though I can't remember him being in the software department..?
I'm thinking he was in production at the time working on shows.
(There were a few people at DD who were "programming TDs",
people who preferred to be in production instead of just
writing software. I had been a TD until about 1991 when I
switched to being a programmer, and never looked back)
I think Bill moved into production for a while after
I left, then back to software.
Although we all worked in Feature Films, DD also had
a growing "Commercials" division which was starting
to use Windows machines more and more, and the software
department had to start making windows ports of our SGI tools,
which we unix guys all hated the thought of.. Windows was still
considered a toy operating system, and it really was a mess
compared to the well organized SGI environment. But with the
advent of Windows NT, Windows became a strong SGI contender
that within a few years ended up bumping SGI off the map
in our biz.
So as windows ports were starting to get done, FLTK looked
attractive because if we could write GUIs in FLTK, we could
support both Windows and SGI.
And the Xforms guy definitely wasn't going to do a Windows
port, and he didn't supply source, so we had to migrate away
from it. Another reason Bill wrote FLTK, to open the source.
I think Matt did the Windows port of FLTK with Bill,
so he was probably the first dev to join Bill on FLTK.
(I didn't become a developer on FLTK until recently,
a few years ago) though I had been a user since 2001 or so,
and wrote several add on widgets starting around 2003 or so.
You can see some of the early history of the FLTK project
if you go on google groups and limit searches for "FLTK"
to 1997 - 1999. I think at that time Bill had a private
mailing list, and was releasing tar files on his website,
and these got mirrored to 'freshmeat', etc.
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